First commit
This commit is contained in:
commit
816a76dcfa
38
.gitignore
vendored
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38
.gitignore
vendored
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@ -0,0 +1,38 @@
|
||||
# Dependencies
|
||||
/node_modules
|
||||
/.pnp
|
||||
.pnp.js
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||||
|
||||
# Testing
|
||||
/coverage
|
||||
|
||||
# Production
|
||||
/build
|
||||
|
||||
# Misc
|
||||
.DS_Store
|
||||
.env.local
|
||||
.env.development.local
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||||
.env.test.local
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||||
.env.production.local
|
||||
|
||||
# Vite
|
||||
.vite
|
||||
dist
|
||||
|
||||
# IDEs and editors
|
||||
/.idea
|
||||
/.vscode
|
||||
*.suo
|
||||
*.ntvs*
|
||||
*.njsproj
|
||||
*.sln
|
||||
*.sw?
|
||||
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
lerna-debug.log*
|
||||
32
Dockerfile
Normal file
32
Dockerfile
Normal file
@ -0,0 +1,32 @@
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||||
# Use an official node image as the base image
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||||
FROM node:20-alpine as build
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||||
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||||
# Set the working directory
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WORKDIR /app
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||||
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||||
# Copy package.json and package-lock.json
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||||
COPY package.json package-lock.json ./
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||||
|
||||
# Install dependencies
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RUN npm install
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||||
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||||
# Copy the rest of the application code
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||||
COPY . .
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||||
|
||||
# Build the application
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||||
RUN npm run build
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||||
|
||||
# Use an official nginx image to serve the app
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||||
FROM nginx:alpine
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||||
|
||||
# Copy the build output to the nginx html directory
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||||
COPY --from=build /app/dist /usr/share/nginx/html
|
||||
|
||||
# Copy nginx configuration file
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||||
COPY nginx.conf /etc/nginx/conf.d/default.conf
|
||||
|
||||
# Expose port 80
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||||
EXPOSE 80
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||||
|
||||
# Start nginx
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||||
CMD ["nginx", "-g", "daemon off;"]
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||||
8
README.md
Normal file
8
README.md
Normal file
@ -0,0 +1,8 @@
|
||||
# React + Vite
|
||||
|
||||
This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
|
||||
|
||||
Currently, two official plugins are available:
|
||||
|
||||
- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react/README.md) uses [Babel](https://babeljs.io/) for Fast Refresh
|
||||
- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh
|
||||
38
eslint.config.js
Normal file
38
eslint.config.js
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@ -0,0 +1,38 @@
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||||
import js from '@eslint/js'
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||||
import globals from 'globals'
|
||||
import react from 'eslint-plugin-react'
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||||
import reactHooks from 'eslint-plugin-react-hooks'
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||||
import reactRefresh from 'eslint-plugin-react-refresh'
|
||||
|
||||
export default [
|
||||
{ ignores: ['dist'] },
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||||
{
|
||||
files: ['**/*.{js,jsx}'],
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||||
languageOptions: {
|
||||
ecmaVersion: 2020,
|
||||
globals: globals.browser,
|
||||
parserOptions: {
|
||||
ecmaVersion: 'latest',
|
||||
ecmaFeatures: { jsx: true },
|
||||
sourceType: 'module',
|
||||
},
|
||||
},
|
||||
settings: { react: { version: '18.3' } },
|
||||
plugins: {
|
||||
react,
|
||||
'react-hooks': reactHooks,
|
||||
'react-refresh': reactRefresh,
|
||||
},
|
||||
rules: {
|
||||
...js.configs.recommended.rules,
|
||||
...react.configs.recommended.rules,
|
||||
...react.configs['jsx-runtime'].rules,
|
||||
...reactHooks.configs.recommended.rules,
|
||||
'react/jsx-no-target-blank': 'off',
|
||||
'react-refresh/only-export-components': [
|
||||
'warn',
|
||||
{ allowConstantExport: true },
|
||||
],
|
||||
},
|
||||
},
|
||||
]
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||||
13
index.html
Normal file
13
index.html
Normal file
@ -0,0 +1,13 @@
|
||||
<!doctype html>
|
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<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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||||
<title>Minesweeper</title>
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||||
</head>
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||||
<body>
|
||||
<div id="root"></div>
|
||||
<script type="module" src="/src/main.jsx"></script>
|
||||
</body>
|
||||
</html>
|
||||
14
nginx.conf
Normal file
14
nginx.conf
Normal file
@ -0,0 +1,14 @@
|
||||
server {
|
||||
listen 80;
|
||||
server_name localhost;
|
||||
|
||||
location / {
|
||||
add_header "Access-Control-Allow-Origin" "*";
|
||||
add_header "Access-Control-Allow-Methods" "GET, POST, OPTIONS, PUT, DELETE";
|
||||
add_header "Access-Control-Allow-Headers" "Origin, X-Requested-With, Content-Type, Accept, Authorization";
|
||||
|
||||
if ($request_method = OPTIONS) {
|
||||
return 204;
|
||||
}
|
||||
}
|
||||
}
|
||||
4446
package-lock.json
generated
Normal file
4446
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
30
package.json
Normal file
30
package.json
Normal file
@ -0,0 +1,30 @@
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||||
{
|
||||
"name": "minesweeper-front",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite --host",
|
||||
"build": "vite build",
|
||||
"lint": "eslint .",
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"dotenv": "^16.4.7",
|
||||
"react": "^18.3.1",
|
||||
"react-dom": "^18.3.1",
|
||||
"socket.io-client": "^4.8.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^9.17.0",
|
||||
"@types/react": "^18.3.18",
|
||||
"@types/react-dom": "^18.3.5",
|
||||
"@vitejs/plugin-react": "^4.3.4",
|
||||
"eslint": "^9.17.0",
|
||||
"eslint-plugin-react": "^7.37.2",
|
||||
"eslint-plugin-react-hooks": "^5.0.0",
|
||||
"eslint-plugin-react-refresh": "^0.4.16",
|
||||
"globals": "^15.14.0",
|
||||
"vite": "^6.0.5"
|
||||
}
|
||||
}
|
||||
6
src/App.css
Normal file
6
src/App.css
Normal file
@ -0,0 +1,6 @@
|
||||
#root {
|
||||
max-width: 90%;
|
||||
margin: 0 auto;
|
||||
padding: 2rem;
|
||||
text-align: center;
|
||||
}
|
||||
56
src/App.jsx
Normal file
56
src/App.jsx
Normal file
@ -0,0 +1,56 @@
|
||||
import { useEffect, useState } from 'react';
|
||||
import './App.css';
|
||||
import { setupSocketEffect, socket } from './socket';
|
||||
import RoomSelection from './components/RoomSelection';
|
||||
import Game from './components/Game';
|
||||
|
||||
const App = () => {
|
||||
const [room, setRoom] = useState({});
|
||||
|
||||
useEffect(() => setupSocketEffect(socket, setRoom), []);
|
||||
|
||||
const handleDisconnect = () => {
|
||||
socket.disconnect();
|
||||
}
|
||||
|
||||
const handleJoinRoom = (username, room) => {
|
||||
socket.connect();
|
||||
socket.emit('joinRoom', { username, room });
|
||||
}
|
||||
|
||||
const handleCreateRoom = (username, rows, cols, bombs, autoflag, gameMode) => {
|
||||
socket.connect();
|
||||
socket.emit('createRoom', { username, rows, cols, bombs, autoflag, gameMode });
|
||||
};
|
||||
|
||||
const handleTileClick = (tileId) => {
|
||||
socket.emit('tileClick', { tileId });
|
||||
}
|
||||
|
||||
const handleSelectionConfirm = (tileId) => {
|
||||
socket.emit('tileSelect', { tileId });
|
||||
}
|
||||
|
||||
const handleTileFlag = (tileId) => {
|
||||
socket.emit('tileFlag', { tileId });
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
{
|
||||
room && room.id
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||||
? <Game
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||||
room={room}
|
||||
playerSocketId={socket.id}
|
||||
handleDisconnect={handleDisconnect}
|
||||
handleTileClick={handleTileClick}
|
||||
handleSelectionConfirm={handleSelectionConfirm}
|
||||
handleTileFlag={handleTileFlag}
|
||||
/>
|
||||
: <RoomSelection handleJoinRoom={handleJoinRoom} handleCreateRoom={handleCreateRoom} />
|
||||
}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
export default App
|
||||
24
src/components/Board.css
Normal file
24
src/components/Board.css
Normal file
@ -0,0 +1,24 @@
|
||||
.board {
|
||||
padding: 2em;
|
||||
display: grid;
|
||||
grid-template-rows: repeat(10, 1fr);
|
||||
grid-template-columns: repeat(10, 1fr);
|
||||
gap: 0.15em;
|
||||
}
|
||||
|
||||
.tile {
|
||||
height: 3em;
|
||||
width: 3em;
|
||||
}
|
||||
|
||||
.revealed {
|
||||
background-color: #141414;
|
||||
}
|
||||
|
||||
.tile span {
|
||||
font-size: 1.5em;
|
||||
}
|
||||
|
||||
.tile-clicked {
|
||||
background-color: #646cff;
|
||||
}
|
||||
75
src/components/Board.jsx
Normal file
75
src/components/Board.jsx
Normal file
@ -0,0 +1,75 @@
|
||||
import PropTypes from 'prop-types';
|
||||
import './Board.css';
|
||||
|
||||
const Board = ({ board, players, handleTileClick, handleTileFlag, setSelectedTile }) => {
|
||||
const valueColors = {
|
||||
1: '#6a8cff',
|
||||
2: '#7fff7f',
|
||||
3: '#ff6a6a',
|
||||
4: '#9f7fff',
|
||||
5: '#ff7f7f',
|
||||
6: '#7fffff',
|
||||
7: '#4f4f4f',
|
||||
8: '#a0a0a0'
|
||||
}
|
||||
const playerColors = new Map();
|
||||
players.forEach(player => playerColors.set(player.socketId, player.color));
|
||||
|
||||
const getStyle = (tile) => {
|
||||
const style = {};
|
||||
const tombstoneOf = players.find(player => player.tombstone === tile.id);
|
||||
const selectionOf = players.find(player => player.selection === tile.id);
|
||||
if (tombstoneOf) style.backgroundColor = playerColors.get(tombstoneOf.socketId);
|
||||
else if (selectionOf) style.backgroundColor = playerColors.get(selectionOf.socketId);
|
||||
if (tile.value !== undefined) style.color = valueColors[tile.value];
|
||||
return style;
|
||||
}
|
||||
|
||||
const getTileDisplay = (tile) => {
|
||||
const tombstone = players.find(player => player.tombstone === tile.id);
|
||||
if (tombstone) return '💀';
|
||||
if (tile.flagged) return '🚩';
|
||||
if (tile.bomb) return '💣';
|
||||
if (tile.value) return tile.value;
|
||||
return '';
|
||||
}
|
||||
|
||||
const clickTile = (tile) => {
|
||||
setSelectedTile(tile);
|
||||
handleTileClick(tile);
|
||||
}
|
||||
|
||||
const rightClickTile = (tile) => {
|
||||
handleTileFlag(tile);
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="board" style={{ gridTemplateColumns: `repeat(${board.cols}, 1fr)`, gridTemplateRows: `repeat(${board.rows}, 1fr)` }}>
|
||||
{
|
||||
board.tiles.map((tile) => (
|
||||
<button
|
||||
key={tile.id}
|
||||
className={tile.value !== undefined ? "tile revealed" : "tile"}
|
||||
style={getStyle(tile)}
|
||||
onClick={() => clickTile(tile.id)}
|
||||
onContextMenu={(evt) => {
|
||||
evt.preventDefault();
|
||||
rightClickTile(tile.id);
|
||||
}}>
|
||||
<span>{getTileDisplay(tile)}</span>
|
||||
</button>
|
||||
))
|
||||
}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
Board.propTypes = {
|
||||
board: PropTypes.object.isRequired,
|
||||
players: PropTypes.array.isRequired,
|
||||
handleTileClick: PropTypes.func.isRequired,
|
||||
handleTileFlag: PropTypes.func.isRequired,
|
||||
setSelectedTile: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
export default Board;
|
||||
11
src/components/Game.css
Normal file
11
src/components/Game.css
Normal file
@ -0,0 +1,11 @@
|
||||
.game {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 50px;
|
||||
}
|
||||
|
||||
.confirm-button:disabled {
|
||||
background-color: #646cff;
|
||||
color: #ffffff;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
54
src/components/Game.jsx
Normal file
54
src/components/Game.jsx
Normal file
@ -0,0 +1,54 @@
|
||||
import { PropTypes } from 'prop-types';
|
||||
import Board from './Board';
|
||||
import RoomInfo from './RoomInfo';
|
||||
import './Game.css';
|
||||
import { useState } from 'react';
|
||||
|
||||
const Game = ({ room, playerSocketId, handleDisconnect, handleTileClick, handleSelectionConfirm, handleTileFlag }) => {
|
||||
const [selectedTile, setSelectedTile] = useState(null);
|
||||
|
||||
const isSelectionConfirmed = () => {
|
||||
const player = room.players.find(player => player.socketId === playerSocketId);
|
||||
return player && player.confirmedSelection;
|
||||
}
|
||||
|
||||
return (
|
||||
room && room.id ?
|
||||
<div className="game">
|
||||
<div>
|
||||
<RoomInfo room={room} handleDisconnect={handleDisconnect} />
|
||||
</div>
|
||||
<div>
|
||||
<div style={{ paddingLeft: '2em', paddingRight: '2em' }}>
|
||||
{
|
||||
room.gameMode === 'turns'
|
||||
? <button
|
||||
className="confirm-button"
|
||||
disabled={isSelectionConfirmed()}
|
||||
onClick={() => handleSelectionConfirm(selectedTile)}>
|
||||
Confirm</button>
|
||||
: <></>
|
||||
}
|
||||
</div>
|
||||
<Board
|
||||
board={room.board}
|
||||
players={room.players}
|
||||
handleTileClick={handleTileClick}
|
||||
handleTileFlag={handleTileFlag}
|
||||
setSelectedTile={setSelectedTile} />
|
||||
</div>
|
||||
</div>
|
||||
: <h1>Loading</h1>
|
||||
);
|
||||
}
|
||||
|
||||
Game.propTypes = {
|
||||
room: PropTypes.object.isRequired,
|
||||
playerSocketId: PropTypes.string.isRequired,
|
||||
handleDisconnect: PropTypes.func.isRequired,
|
||||
handleTileClick: PropTypes.func.isRequired,
|
||||
handleSelectionConfirm: PropTypes.func.isRequired,
|
||||
handleTileFlag: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
export default Game;
|
||||
31
src/components/RoomInfo.css
Normal file
31
src/components/RoomInfo.css
Normal file
@ -0,0 +1,31 @@
|
||||
.container {
|
||||
width: 200px;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
h2 {
|
||||
margin-bottom: -0.5em;
|
||||
}
|
||||
|
||||
button {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
ul {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
li {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin: 0.5em 0;
|
||||
}
|
||||
|
||||
.player-color-indicator {
|
||||
width: 1em;
|
||||
height: 1em;
|
||||
border-radius: 50%;
|
||||
display: inline-block;
|
||||
margin-right: 0.5em;
|
||||
}
|
||||
39
src/components/RoomInfo.jsx
Normal file
39
src/components/RoomInfo.jsx
Normal file
@ -0,0 +1,39 @@
|
||||
import { PropTypes } from 'prop-types';
|
||||
import './RoomInfo.css';
|
||||
|
||||
const RoomInfo = ({ room, handleDisconnect }) => {
|
||||
return (
|
||||
<div className="container">
|
||||
{
|
||||
room.gameState === "lost"
|
||||
? <h1>Game Over</h1>
|
||||
:
|
||||
room.gameState === "won"
|
||||
? <h1>Victory</h1>
|
||||
: <></>
|
||||
}
|
||||
<h2>Room: {room.id}</h2>
|
||||
<p>{room.board.cols}⨯{room.board.rows} – {room.board.bombs} bombs</p>
|
||||
<button onClick={() => handleDisconnect()}>Disconnect</button>
|
||||
<h3>Players:</h3>
|
||||
<ul style={{ listStyleType: 'none' }}>
|
||||
{
|
||||
room.players.map((user, idx) =>
|
||||
<li key={idx}>
|
||||
<span className="player-color-indicator" style={{ backgroundColor: user.color }}></span>
|
||||
{user.tombstone ? <span>💀</span> : <></>}
|
||||
<span>{user.name}</span>
|
||||
{user.confirmedSelection ? <span>✅</span> : <></>}
|
||||
</li>)
|
||||
}
|
||||
</ul>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
RoomInfo.propTypes = {
|
||||
room: PropTypes.object.isRequired,
|
||||
handleDisconnect: PropTypes.func.isRequired
|
||||
};
|
||||
|
||||
export default RoomInfo;
|
||||
76
src/components/RoomSelection.css
Normal file
76
src/components/RoomSelection.css
Normal file
@ -0,0 +1,76 @@
|
||||
.room-selection {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
.room-selection h1 {
|
||||
font-size: 3.2em;
|
||||
line-height: 1.1;
|
||||
}
|
||||
|
||||
.room-selection > div {
|
||||
margin: 0 50px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.separator {
|
||||
padding: 0;
|
||||
border: 2px solid #646cff;
|
||||
width: 0px;
|
||||
height: 250px;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.room-selection button {
|
||||
width: 100%;
|
||||
height: 3em;
|
||||
}
|
||||
|
||||
.input-group {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 5px;
|
||||
}
|
||||
|
||||
.input-group label {
|
||||
flex: 1;
|
||||
text-align: right;
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.input-group input {
|
||||
flex: 2;
|
||||
}
|
||||
|
||||
.input-group-buttons {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
}
|
||||
|
||||
.input-group-buttons div {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 5px;
|
||||
}
|
||||
|
||||
.input-group-buttons button {
|
||||
width: 100%;
|
||||
height: 2.5em;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.input-group-buttons button:disabled {
|
||||
background-color: #646cff;
|
||||
color: #f9f9f9;
|
||||
cursor: unset;
|
||||
}
|
||||
140
src/components/RoomSelection.jsx
Normal file
140
src/components/RoomSelection.jsx
Normal file
@ -0,0 +1,140 @@
|
||||
import PropTypes from 'prop-types';
|
||||
import { useState } from 'react';
|
||||
import './RoomSelection.css';
|
||||
|
||||
const RoomJoin = ({ handleJoinRoom }) => {
|
||||
const [username, setUsername] = useState('');
|
||||
const [room, setRoom] = useState('');
|
||||
|
||||
const joinRoom = () => {
|
||||
handleJoinRoom(username, room);
|
||||
}
|
||||
|
||||
return (
|
||||
<div id="join-room">
|
||||
<div className="input-group">
|
||||
<label>Username</label>
|
||||
<input
|
||||
type="text"
|
||||
value={username}
|
||||
onChange={(e) => setUsername(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
<div className="input-group">
|
||||
<label>Room ID</label>
|
||||
<input
|
||||
type="text"
|
||||
value={room}
|
||||
onChange={(e) => setRoom(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
<button onClick={joinRoom}>Join Room</button>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
const RoomCreate = ({ handleCreateRoom }) => {
|
||||
const [username, setUsername] = useState('');
|
||||
const [rows, setRows] = useState(16);
|
||||
const [cols, setCols] = useState(16);
|
||||
const [bombs, setBombs] = useState(40);
|
||||
const [autoflag, setAutoflag] = useState(false);
|
||||
const [gameMode, setGameMode] = useState("realtime");
|
||||
|
||||
const createRoom = () => {
|
||||
handleCreateRoom(username, rows, cols, bombs, autoflag, gameMode);
|
||||
}
|
||||
|
||||
return (
|
||||
<div id="create-room">
|
||||
<div className="input-group">
|
||||
<label>Username</label>
|
||||
<input
|
||||
type="text"
|
||||
value={username}
|
||||
onChange={(e) => setUsername(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
<div className="input-group">
|
||||
<label>Rows</label>
|
||||
<input
|
||||
type="number"
|
||||
value={rows}
|
||||
onChange={(e) => setRows(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
<div className="input-group">
|
||||
<label>Columns</label>
|
||||
<input
|
||||
type="number"
|
||||
value={cols}
|
||||
onChange={(e) => setCols(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
<div className="input-group">
|
||||
<label>Bombs</label>
|
||||
<input
|
||||
type="number"
|
||||
value={bombs}
|
||||
onChange={(e) => setBombs(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
{/* <div className="input-group">
|
||||
<label>Autoflag</label>
|
||||
<input
|
||||
type="checkbox"
|
||||
value={autoflag}
|
||||
onChange={(e) => setAutoflag(e.target.value)}
|
||||
/>
|
||||
</div> */}
|
||||
<div className="input-group-buttons">
|
||||
<div>
|
||||
<label>Autoflag</label>
|
||||
</div>
|
||||
<div>
|
||||
<button disabled={!autoflag} onClick={() => setAutoflag(false)}>No</button>
|
||||
<button disabled={autoflag} onClick={() => setAutoflag(true)}>Yes</button>
|
||||
</div>
|
||||
</div>
|
||||
<div className="input-group-buttons">
|
||||
<div>
|
||||
<label>Game Mode</label>
|
||||
</div>
|
||||
<div>
|
||||
<button disabled={gameMode === "realtime"} onClick={() => setGameMode("realtime")}>Realtime</button>
|
||||
<button disabled={gameMode === "turns"} onClick={() => setGameMode("turns")}>Turn based</button>
|
||||
</div>
|
||||
</div>
|
||||
<button onClick={createRoom}>Create Room</button>
|
||||
</div>
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
const RoomSelection = ({ handleCreateRoom, handleJoinRoom }) => {
|
||||
return (
|
||||
<>
|
||||
<h1>Minesweeper</h1>
|
||||
<div className="room-selection">
|
||||
<RoomJoin handleJoinRoom={handleJoinRoom} />
|
||||
<div className="separator"></div>
|
||||
<RoomCreate handleCreateRoom={handleCreateRoom} />
|
||||
</div>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
RoomCreate.propTypes = {
|
||||
handleCreateRoom: PropTypes.func.isRequired,
|
||||
};
|
||||
|
||||
RoomJoin.propTypes = {
|
||||
handleJoinRoom: PropTypes.func.isRequired,
|
||||
};
|
||||
|
||||
RoomSelection.propTypes = {
|
||||
handleCreateRoom: PropTypes.func.isRequired,
|
||||
handleJoinRoom: PropTypes.func.isRequired,
|
||||
};
|
||||
|
||||
export default RoomSelection;
|
||||
70
src/index.css
Normal file
70
src/index.css
Normal file
@ -0,0 +1,70 @@
|
||||
:root {
|
||||
font-family: Inter, system-ui, Avenir, Helvetica, Arial, sans-serif;
|
||||
line-height: 1.5;
|
||||
font-weight: 400;
|
||||
|
||||
color-scheme: dark;
|
||||
color: rgba(255, 255, 255, 0.87);
|
||||
background-color: #242424;
|
||||
|
||||
font-synthesis: none;
|
||||
text-rendering: optimizeLegibility;
|
||||
-webkit-font-smoothing: antialiased;
|
||||
-moz-osx-font-smoothing: grayscale;
|
||||
}
|
||||
|
||||
a {
|
||||
font-weight: 500;
|
||||
color: #646cff;
|
||||
text-decoration: inherit;
|
||||
}
|
||||
a:hover {
|
||||
color: #535bf2;
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
display: flex;
|
||||
place-items: center;
|
||||
min-width: 320px;
|
||||
}
|
||||
|
||||
h1 {
|
||||
font-size: 3.2em;
|
||||
line-height: 1.1;
|
||||
}
|
||||
|
||||
button {
|
||||
border-radius: 8px;
|
||||
border: 1px solid transparent;
|
||||
padding: 0.6em 1.2em;
|
||||
font-size: 1em;
|
||||
font-weight: 500;
|
||||
font-family: inherit;
|
||||
background-color: #1a1a1a;
|
||||
cursor: pointer;
|
||||
transition: border-color 0.25s;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
button:hover {
|
||||
border-color: #646cff;
|
||||
}
|
||||
button:focus,
|
||||
button:focus-visible {
|
||||
outline: 4px auto -webkit-focus-ring-color;
|
||||
}
|
||||
|
||||
/* @media (prefers-color-scheme: light) {
|
||||
:root {
|
||||
color: #213547;
|
||||
background-color: #ffffff;
|
||||
}
|
||||
a:hover {
|
||||
color: #747bff;
|
||||
}
|
||||
button {
|
||||
background-color: #f9f9f9;
|
||||
}
|
||||
} */
|
||||
10
src/main.jsx
Normal file
10
src/main.jsx
Normal file
@ -0,0 +1,10 @@
|
||||
import { StrictMode } from 'react'
|
||||
import { createRoot } from 'react-dom/client'
|
||||
import './index.css'
|
||||
import App from './App.jsx'
|
||||
|
||||
createRoot(document.getElementById('root')).render(
|
||||
<StrictMode>
|
||||
<App />
|
||||
</StrictMode>,
|
||||
)
|
||||
65
src/socket.js
Normal file
65
src/socket.js
Normal file
@ -0,0 +1,65 @@
|
||||
import process from 'process';
|
||||
import { io } from 'socket.io-client';
|
||||
|
||||
const URL = process.env.BACKEND_URL || 'http://localhost:3001';
|
||||
export const socket = io(URL, {
|
||||
autoConnect: false,
|
||||
transports: ['websocket'],
|
||||
withCredentials: true,
|
||||
});
|
||||
|
||||
export const setupSocketEffect = (socket, setRoom) => {
|
||||
const socketHandlers = [
|
||||
{
|
||||
event: 'connect',
|
||||
handler: () => {
|
||||
}
|
||||
},
|
||||
{
|
||||
event: 'disconnect',
|
||||
handler: () => {
|
||||
setRoom(null);
|
||||
}
|
||||
},
|
||||
{
|
||||
event: 'error',
|
||||
handler: (error) => {
|
||||
console.error(error);
|
||||
}
|
||||
},
|
||||
{
|
||||
event: 'youJoinedRoom',
|
||||
handler: (data) => {
|
||||
setRoom({ ...data });
|
||||
}
|
||||
},
|
||||
{
|
||||
event: 'roomUserJoined',
|
||||
handler: (data) => {
|
||||
setRoom({ ...data });
|
||||
}
|
||||
},
|
||||
{
|
||||
event: 'roomUserLeft',
|
||||
handler: (data) => {
|
||||
setRoom({ ...data });
|
||||
}
|
||||
},
|
||||
{
|
||||
event: 'updateRoom',
|
||||
handler: (data) => {
|
||||
setRoom({ ...data });
|
||||
}
|
||||
}
|
||||
];
|
||||
|
||||
socketHandlers.forEach(({ event, handler }) => {
|
||||
socket.on(event, handler);
|
||||
});
|
||||
|
||||
return () => {
|
||||
socketHandlers.forEach(({ event, handler }) => {
|
||||
socket.off(event, handler);
|
||||
});
|
||||
};
|
||||
};
|
||||
8
vite.config.js
Normal file
8
vite.config.js
Normal file
@ -0,0 +1,8 @@
|
||||
import { defineConfig } from 'vite'
|
||||
import react from '@vitejs/plugin-react'
|
||||
|
||||
// https://vite.dev/config/
|
||||
export default defineConfig({
|
||||
plugins: [react()],
|
||||
base: "http://localhost:5173"
|
||||
})
|
||||
Loading…
Reference in New Issue
Block a user